The fist step. A new window appeared.
This commit is contained in:
2
.gitignore
vendored
Normal file
2
.gitignore
vendored
Normal file
@@ -0,0 +1,2 @@
|
|||||||
|
venv/
|
||||||
|
__pycache__/
|
||||||
7
constants.py
Normal file
7
constants.py
Normal file
@@ -0,0 +1,7 @@
|
|||||||
|
SCREEN_WIDTH = 1280
|
||||||
|
SCREEN_HEIGHT = 720
|
||||||
|
|
||||||
|
ASTEROID_MIN_RADIUS = 20
|
||||||
|
ASTEROID_KINDS = 3
|
||||||
|
ASTEROID_SPAWN_RATE = 0.8 # seconds
|
||||||
|
ASTEROID_MAX_RADIUS = ASTEROID_MIN_RADIUS * ASTEROID_KINDS
|
||||||
25
main.py
Normal file
25
main.py
Normal file
@@ -0,0 +1,25 @@
|
|||||||
|
# this allows us to use code from
|
||||||
|
# the open-source pygame library
|
||||||
|
# throughout this file
|
||||||
|
import pygame
|
||||||
|
from constants import *
|
||||||
|
|
||||||
|
def main():
|
||||||
|
print("Starting Asteroids!")
|
||||||
|
print(f"Screen width: {SCREEN_WIDTH}")
|
||||||
|
print(f"Screen height: {SCREEN_HEIGHT}")
|
||||||
|
pygame.init()
|
||||||
|
|
||||||
|
#set screen resolution
|
||||||
|
screen = pygame.display.set_mode((SCREEN_WIDTH, SCREEN_HEIGHT))
|
||||||
|
|
||||||
|
while True:
|
||||||
|
for event in pygame.event.get():
|
||||||
|
if event.type == pygame.QUIT:
|
||||||
|
return
|
||||||
|
|
||||||
|
screen.fill((0,0,0))
|
||||||
|
pygame.display.flip()
|
||||||
|
|
||||||
|
if __name__ == "__main__":
|
||||||
|
main()
|
||||||
1
requirements.txt
Normal file
1
requirements.txt
Normal file
@@ -0,0 +1 @@
|
|||||||
|
pygame==2.6.1
|
||||||
Reference in New Issue
Block a user